I Finally Made a Game...(No Experience)
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I Finally Made a Game...(No Experience)

Nolan Perkins 3.7万 位订阅者
1277 次观看 · 2026-01-09 UI 设计交互设计工业设计
Game development has always been a bucket list thing for me. Well, I finally sat down and built a game with the new vibe coding tool, Figma Make.

In this video I walk through how the game came together:
- Vibe coding basics.
- Planning the core idea and mechanics of our game.
- Using ui/ux design in prompts instead of traditional code.
- Inspecting weird AI logic, and debugging.

The game isn’t finished. It’s buggy. It’s rough around the edges, but it reached the point I had in my head and that alone makes me want to keep going!
Let me know what you think of the game, the mechanic, or this style of content in the comments — and if you have ideas for what I should add next.

Other videos to dive deeper:
- Meshtimes’ cozy build vlog - https://www.youtube.com/watch?v=fUN2TZoohk8
- Tina Huang’s vibe coding fundamentals - https://www.youtube.com/watch?v=iLCDSY2XX7E
- Matt Wolfe’s vibe coded game build - https://www.youtube.com/watch?v=aa-Fu5Qw91M