How to transition between shapes | Day 9 of Learn Autodesk Fusion in 30 Days (2026 EDITION)

How to transition between shapes | Day 9 of Learn Autodesk Fusion in 30 Days (2026 EDITION)

5万 次观看 · 2026-04-29 工业设计
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Official playlist updated as lessons drop: https://bit.ly/30daysUpdated

Welcome to Day 9 of the official "Learn Autodesk Fusion in 30 Days" series (2026 version)! Today, we are modeling an LED light bulb. The focus of this lesson is to quickly create 3D models for visual purposes only. You'll learn how to use Fusion's primitive tools, including some of the drawbacks of primitives. I'll also share the easiest way to create a smooth transition between the cylinder and sphere.

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OFFICIAL 30 DAYS PLAYLIST (2026 EDITION)
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Key Takeaways / Chapters:
00:00 - Introduction to Day 9 of Learn Autodesk Fusion in 30 Days 2026
00:41 - Creating the base stem using the Cylinder primitive.
01:12 - Why use Primitives vs. Sketches and best practices.
01:54 - Using the Intersect Tool to create reference points for the bulb.
02:45 - Drawing and constraining construction lines for sphere placement.
03:51 - Adding the Sphere primitive and joining bodies.
04:29 - Using Fillets to create a smooth transition between shapes.
05:12 - Applying and editing Appearances (LED and Plastic).
06:33 - Creating the threaded base as a New Body.
07:12 - Using the Coil Tool to simulate an Edison screw thread.
08:51 - Refining the thread with Chamfers and Fillets.
09:30 - Adding the electrical foot contact and finishing touches.
10:23 - Day 10, create a phone case

KEY TOPICS COVERED
-This lesson focuses on using Fusion’s primitive tools to rapidly prototype a realistic LED lightbulb for visual rendering and communication.
-You will learn how to use the Intersect tool to create precise reference geometry that bridges the gap between primitive shapes and custom sketches.
-The tutorial also demonstrates how to simulate complex Edison screw threads using the Coil tool and manage multiple materials by creating distinct 3D bodies.
-By the end, you’ll understand how to balance modeling speed with visual accuracy using fillets, chamfers, and customized appearances.

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